
The only exception to this is the helicopter that has a giant magnet strapped to the bottom… That’s just plain fun. It’s difficult, funny at first but quickly frustrating. Flying them is difficult enough without worrying about the barrel/box you’re trying to deliver. Of all the vehicles in the game – from hot air balloons to GASA rocket ships – the helicopters are the worst. Vehicles are physics-based too so you can end up hanging off the car while still driving it or launching your package over your windscreen if you brake too hard. When you activate a mission, a vehicle spawns alongside your deliverable so you can get it loaded up and on your way. Packages come in a small variety of shapes and sizes from small boxes to barrels which’ll roll around in your vehicle and even a nuclear device which, needless to say, can’t survive a tumble. The delivery missions come in two types – doing it quickly and doing it carefully – and your performance for each is graded from Bronze to Gold (and, of course, you can fail a delivery if you really smash up that package).

This is Totally Reliable Delivery Service in a nutshell. Parcel flies out of back and into road, down hill and into the sea. Jump in the vehicle and grab the controls. Maybe try again? I could make it worse? Nah. Raise it up and try to place it in the back of the vehicle. Grab the parcel and watch it wobble into the air on the end of your Cheese String-like arm. Pull the lever on any of the hundreds of delivery machines and your delivery item pops out.

As you can imagine, deliveries are slow, accident filled and the packages almost always get banged up. Vehicles drive like shopping trolley’s with a wheel all bunged up with chewing gum. Tree trunks and sewer grates that explode upwards, explosive barrels in the road and drawbridges that lift unexpectedly. What’s more, the game’s world is against you, throwing all kinds of obstacles at you. You feel in control but they’re constantly moving and seconds away from tying themselves in knots. The characters move like play-dough sliding on ice. That is to say, it’s not intuitive in the slightest. The game controls play a lot like Gang Beasts as in you can “Grab” and “Raise your arms” with the Dualshock 4 trigger buttons. The kicker? Your delivery person plays like they’re made of noodles. There’s one very simple premise to Totally Reliable Delivery Service – take an object from A to B as fast as you can without damaging the package too much. So long as you can overlook the technical issues, that is. Totally Reliable Delivery Service is one of those games that manages to look very engaging as well as being somewhat enjoyable to play. You know the games: the madcap physics ragdoll games like Guts and Glory that are brilliant for content creators/YouTubers because it’s entertaining when trimmed down into a video of fails, but they’re actually quite frustrating in your hands. I’ll be honest, when I first saw Totally Reliable Delivery Service I fully expected it to be one of those games that’s more fun to watch than to actually play. A ragdoll game about rubbish delivery people, Totally Reliable Delivery Service is a hoot when it’s working correctly.
